Designer sound of button pressing. This pack of sounds and transitions is made using the software "ableton live" and it is completely digital, without live recording. Exceptionally sound design. Made in early autumn of 2017. It is ideal for any video and motion design work. I made it as a sign of respect for my friends working with videohive.
The landscape stereo field is an analogue atonal synth played with the touch-plates. This is a sound from the stereo field being panned left and right with reverb, delay and freeze.
Exsultate, jubilate IV. Alleluja performed by the United States Army Field Band. Performed by Sergeant First Class Rachel Farber and Staff Sergeant Kelvin Ying. Video by Staff Sgt. Joshua Buxton, audio by Master Sgt. Don Dillenbeck.
One-shot sample from portable tape recorder. Sound sources from broken cassettes, field recordings and tape speed manipulation. Suitable for drum rack.
Walking on rocky/shingle ground besides a small rushing river climaxing at a waterfall then walking back. Recorded near the sgwd yr eira waterfall in wales, uk. Recorded with a zoom h5 with an msh-6 stereo mic on a calm winter afternoon.
One-shot sample created from portable cassette tape recorders. Sound sources from broken cassettes, internal feedback modulation and tape speed manipulation. All original sounds. Suitable for drum rack/ drum machine sequencing.
This sound is made by conbining 3 sounds and apply a lot of effects. Made in caustic 3 on android. It's creative commons 0, feel free to credit me when using it if you like.
Lazer sound. I made this lazer sound with the use of operator in ableton as well as adding a few effects to help round it out. I started with a basic sine wave and then began to adjust the frequency range to cut out some of the low end of the sound and enhance the high end to make it more realistic and movie accurate. I also had to shorten the decay time so it is more of a short zap sound than a prolonged note. Another step was giving it an initial high pitched sound and this was achieved by having the sound start higher up the scale with semitones and then dropping down giving the effect of shooting and something traveling from the source sound.
Explosion sound. The explosion sound was a mixture of a the initial explosion, the a wind sound that may be heard when there is an explosion and the rumble effect that would also be picked up on. I had to re sample all of these separate operator sounds and then put the audio track in a sampler the add some final touches. These included large hall reverb and utility for the large impact explosion and rumble sound as well as panning, reverb and delay for the wind sound to give it the effect of traveling around a surrounding area with the sound slowly decaying.